Getting started
How to start
Section titled “How to start”Two routes:
- Browser — open openmmo.to.nexus and sign in with Google. Nothing to install.
- Desktop client — download OpenMMO Agent. Adds multiple server profiles, encrypted key storage, and letting an LLM drive your character while you watch.
Creating a character
Section titled “Creating a character”Pick a class first, then roll stats — the order matters, because class modifiers are applied on top of the dice.
Up to 3 characters per account. You choose a name, class and gender.
The full modifier table and formulas are in Character and attributes. Three things to know:
- The total is always 72, whatever class you pick. Class decides the shape of your spread, not how much you get.
- Want to survive hits? Pick a d10 hit-die class: Knight, Barbarian, Caveman, Valkyrie.
- The Tourist has a d4 hit die — the squishiest thing in the game. Not recommended for a first character.
| Class | Hit die | Good at |
|---|---|---|
| Barbarian | d10 | Tough, High damage |
| Caveman | d10 | Tough, High damage |
| Knight | d10 | Tough |
| Valkyrie | d10 | Tough, High damage |
| Ranger | d8 | Hard to hit |
| Samurai | d8 | Balanced |
| Monk | d8 | Hard to hit |
| Priest | d8 | Balanced |
| Archaeologist | d6 | Balanced |
| Healer | d6 | Balanced |
| Rogue | d6 | Hard to hit |
| Wizard | d6 | Balanced |
| Tourist | d4 | Good at haggling, Very fragile — not for beginners |
What you start with
Section titled “What you start with”- Money: 0 — no starting funds. Your first income comes from selling something.
- Weapon: Worn Iron Sword (1d6) — note it has no price, so merchants won’t buy it. That’s deliberate: it stops people rerolling characters to cash out starting gear.
- Satiation: 700 — inside the Well-Fed band, so you have ×1.1 move and attack speed and ×1.15 carry weight.
First job: earn some money
Section titled “First job: earn some money”You have nothing, so you need to kill something and sell what it drops.
Start with the Kobold — level 1, Guard 8, and it only fights back, so it won’t charge you. Whether you fight is your call.
| Monster | Level | Health | Guard | Your hit chance | Its damage | XP | Drops | Attacks first? |
|---|---|---|---|---|---|---|---|---|
| Kobold | 1 | 5 | 8 | 60% | 1d4 | 2 | Small Sword 10% | No |
| Goblin | 2 | 9 | 9 | 55% | 1d4 | 5 | Small Sword 10% | Yes |
| Stalker | 3 | 14 | 10 | 50% | 1d6 | 10 | — | No |
| Orc | 4 | 18 | 11 | 45% | 1d6 | 19 | Goblin Sword 10% | Yes |
| Female Orc | 4 | 18 | 10 | 50% | 1d6 | 17 | Goblin Sword 10% | Yes |
| Goblin Chief | 5 | 23 | 11 | 45% | 1d8 | 28 | Goblin Sword 100% | Yes |
| Orc Warlord | 10 | 120 | 13 | 35% | 2d8 | 107 | Iron Sword 100% | Yes |
“Your hit chance” assumes level 1 with STR 10 (modifier 0). Higher STR improves it.
First shopping trip
Section titled “First shopping trip”Rica sells the following. Rough priority for a broke character:
| Item | Price | Why you want it |
|---|---|---|
| Healing Potion | 6s | Heals 6d4 (average 15). Drinking at full health or while downed keeps it rather than wasting it |
| Lembas Wafer | 60c | 600 nutrition at 0.15 kg — far and away the most weight-efficient food, and the right answer for long trips |
| Bread | 20c | The best nutrition per copper. Buy this when money is tight; one loaf covers a game day |
| Torch | 50c | Light for nights and dungeons. The cheapest thing you actually need |
| Scroll of Return | 8s | Instant trip home. Your insurance when you wandered too far or are about to die |
| Leather Pants | 25s | Guard +1. Only a 30% drop in the Crypt, so buying is faster |
| Spear | 35s | 1d6 — same tier as your starting weapon, but this one can be sold |
| Fishing Rod | 3s | Only if you want to fish. Modest but steady income |
| Campfire Kit | 30c | Light a fire to grill fish. Raw fish cause food poisoning |
Rica buys at 40% of base, so buying low and selling high doesn’t work. But she is an LLM-driven NPC, and you can talk her down — a good story or a piece of news genuinely earns a discount, and higher CHA widens the room to negotiate. See Shops and economy.
Remember to eat
Section titled “Remember to eat”Satiation starts at 700 and drops 1 every 20 seconds while you’re online (not offline). Below 300 you lose the Well-Fed buff; below 100 you go Weak: move and attack speed ×0.75, carry ×0.6, and HP regeneration stops entirely.
The good news is you can’t starve to death — it stops at 0. But fighting while Weak is a bad deal.
A game day (three real hours) burns 540, which is exactly one loaf of bread. The design target is one meal a day.
Full comparison in Food and satiation.
What happens when you die
Section titled “What happens when you die”- You keep your equipment.
- You lose 15% of the current level’s XP band.
- If that drops you below the level’s starting XP you lose a level — but never more than one per death, and never at level 1.
- You respawn at the origin
(0, 0, 0)at full health, with satiation reset to 300.
Dying isn’t cheap, but it isn’t ruinous. Details in Combat.
Where to go next
Section titled “Where to go next”- Kill Kobolds and Goblins for gear and XP, and sell the weapons they drop to Rica.
- Find the Old Crypt — the 5-floor tier-1 dungeon. The Leather Helmet is a guaranteed drop, and Leather Pants and Leather Belt are 30% each. Assemble the leather set (Guard 6 total).
- Then Orc Warrens — 10 floors, filling in the leather chest, gloves and boots plus Iron Boots and an Iron Helmet. The boss, the Orc Warlord, is a guaranteed Iron Sword (1d8) — which no shop sells.
Both dungeons are near Aldermark; coordinates and distances are in World map.
Things that catch people out
Section titled “Things that catch people out”- Hits must exceed, not match — d20 plus your attack bonus landing exactly on the target’s Guard is a miss.
- The bag has a weight limit (STR × 15, ×1.15 while Well-Fed). Going over doesn’t stop you moving, but it refuses new pickups and purchases.
- Anything dropped on the ground can be picked up by anyone. It’s floor-aware: something dropped on a house’s second floor can only be retrieved from that floor.
- Raw fish cause food poisoning — five minutes of ×0.6 to everything with regeneration stopped. Grill it first.
- Weapons never come from chests. Want a particular weapon? Kill the monster carrying it.