Fishing
Equip a Fishing Rod and cast at water. There are 9 catchable things, 5 of them fish; the rest is flotsam and coin catches.
How to actually fish — hooking, playing the fight — is in Fishing gameplay.
The catch table
Section titled “The catch table”catchWeight is the relative weight at fishing level 0 — bigger means more
often.
| Name | Rarity | Weight | Level required | Size dice | Avg length | Trophy at | Sells for |
|---|---|---|---|---|---|---|---|
| Golden Sturgeon | ★5 | 1 | 20 | 20d10 | 110 cm | 150 cm | 15s |
| River Salmon | ★4 | 5 | 10 | 8d10 | 44 cm | 70 cm | 2s |
| Raw Trout | ★3 | 14 | 0 | 6d8 | 27 cm | 42 cm | 60c |
| Raw Perch | ★2 | 30 | 0 | 4d6 | 14 cm | 22 cm | 25c |
| Raw Minnow | ★1 | 50 | 0 | 3d4 | 8 cm | 12 cm | 10c |
| Old Boot | Flotsam | 6 | 0 | 9d3 | 18 cm | — | — |
| Clump of Kelp | Flotsam | 5 | 0 | 6d6 | 21 cm | — | — |
| Sunken Coin Pouch | Flotsam | 4 | 0 | 6d3 | 12 cm | — | — |
| Message in a Bottle | Flotsam | 2 | 0 | 7d3 | 14 cm | — | 15c |
How the odds work
Section titled “How the odds work”- Two independent pools: flotsam holds a flat 20% of the draw at every level. No amount of skill thins out the old boots.
- Skill is multiplicative: a fish’s weight grows 3% per level per point of rarity. That closes the gap on rare fish but can never invert the order — a Golden Sturgeon will never be more common than a Minnow.
- Level gates: River Salmon needs fishing level 10, Golden Sturgeon needs 20. Below that they don’t appear at all.
Size and trophies
Section titled “Size and trophies”Length is the size dice roll. Every bite also rolls a separate trophy
check: a flat 20% chance hits directly, doubling the size roll too; even
on a miss, the size roll can still clear that species’ trophy-size
threshold on its own. Junk never becomes a trophy. Once you subtract the
flat 20% of bites that are always flotsam, trophies work out to roughly one
in six bites (16–17% of all bites).
Trophy status is decided the instant the fish bites and announced on the
first fight beat, but species and exact size are only revealed once it’s
landed. A trophy fight is tougher than an ordinary one: it only drains
stamina at 80 tension or higher, its tension moves at 40% of the
normal rate, and its timeout is shortened from 60 seconds to 40. Once
tension has crossed 80, letting it slip back below 80 for a full second
rolls a 1-in-3 chance of losing the hook on the spot. Landing one always
awards a separate trophy_* fish sharing the ordinary species’ icon, at
twice the weight and three times the price. See
Fishing gameplay for the full fight
mechanics.
Size is not stored on the item; it exists only in the catch announcement.
Is it worth the time?
Section titled “Is it worth the time?”The expected sell value of one catch runs about 8 copper at level 0 to about 24 copper at the level-30 cap. For comparison:
- Coin piles: 1–10 copper
- An NPC’s daily wage in this economy: 50 silver
So an hour of active fishing is roughly half a guard’s daily salary. Steady pocket money, not a money printer — that’s deliberate, and a contract test pins the per-catch expected value between 5 and 25 copper while also proving that levelling never makes you poorer and the cap never earns more than 4× level 0.
The Golden Sturgeon is the jackpot: it sells for 15s — a goblin sword’s worth — but it’s only about 1.7% of draws even at the level-30 cap.
Fish are edible, but not raw
Section titled “Fish are edible, but not raw”Fish are both food and healing items:
| Raw fish | Heals | Avg | Grills into | Grilled nutrition | Grilled price |
|---|---|---|---|---|---|
| Raw Minnow | 1d3 | 2.0 | Grilled Minnow | 90 | 10c |
| Raw Perch | 1d6 | 3.5 | Grilled Perch | 180 | 25c |
| Raw Trout | 2d4 | 5.0 | Grilled Trout | 300 | 60c |
| River Salmon | 2d6 | 7.0 | Grilled Salmon | 480 | 2s |
| Golden Sturgeon | 4d6 | 14.0 | Grilled Sturgeon | 900 | 15s |
Fish stack by species, and trophy catches stack separately from
ordinary ones (trophy_* is a distinct item id).